A starting hand consisting of two cards whose ranks are separated by one other card not held in the hand; any of the following groups of two pocket cards A-3, 2-4, 3-5, 4-6, 5-7, 6-8, 7-9, 8-10, 9-J, 10-Q, J-K, Q-A.
EXAMPLE: "While I usually call the blind with connectors, I usually don't see the flop when I'm dealt a one-gap unless it's either a Q-10 or better or it's suited. The chance of a straight is so low that it just isn't worth chasing."
APPLIES TO: Online and Land-based Venues
GAME CATEGORY: Shared Card Games